D&D Spell Review: Magic Missle
Magic Missile is one of the most iconic spells of Dungeons and Dragons and ,until 4th edition, was one of…
Magic Missile is one of the most iconic spells of Dungeons and Dragons and ,until 4th edition, was one of…
The Skulker feat is for those sneaky characters, so mostly Rouges, some bards and rangers, but any character could…
The Champion archetype is for the fighter who just wants to hit things, and does not need a lot of…
Cunning action allows the Rouge to take a bonus Hide, Dash or Disengage action on each of their turns. This…
The alert feat gives a few benefits, the main one being the +5 to initiative. Is that enough to make…
Fireball is a Dungeons and Dragons classic. It has changed a little bit in this new edition from the classic…
The party clears the last of the Grell cave and encounters a Dwarf that Kathra recognizes as Duragon, a cleric…
The team ventures into the grell caves and manages to deal with them rather well , even with the grell…
The party continues to finish the last of the trolls, including a mighty 2 headed shaman. They then return…
The crew heads into the troll cave and begins the slow process of dispaching them. Gydian and Omedon’s fire spells…