Star Hero Session One
At the start of the Star Hero game, Trinity, Rathon, Proteus, Alesandra, and Travis all on the ship with a mission to deliver perishable medical goods. Get “Pulled over” by Union Forces and are about to be boarded when the planet below, Skara contacts them and offers safe landing. They take a few shots and bumps on the way down and but land on at a docking bay in the city of Tranquil. The party begins to look for supplies and gets told one hard to find part is on the other settlement across the planet. A town called Freehold. The party makes its way there and is greeted at city walls by xenophobic guards.
The Party finds the dealer that is supposed to have it, but he advises them in private that the town is run by xenophobia thugs and they have it. The party goes outside but is confronted but some of these thugs. They fight and then head to the reported hideout for these thugs to get their part.
Star Hero Session Two
The party goes after the hyperdrive but they are waylaid by other gang members. A shootout/ chase happens. The group manages to disable the engines of the other group and continues on to the gang’s base.
They explore the hideout, and manage to take out the guards in the garage, and fight the gang boss, but no part found Yet.
Star Hero Session Three
The Party continues to look for the part, exploring what turns out to be the gang’s hangar and take care of other members of the gang.
The find the part and take it back to Tranquil and deliver it to Travis. They spend some time resting and then take The ship and deliver the medical supplies without further incident.
The first mission having been done. The group heads out to look for more work. Travis tells the group that he is taking them to a smuggler’s hang out location to get more work. On the way, the team is relaxing in The ship when they feel it pull out of hyperspace. Checking with Travis he tells them there is a pleasure cruise ship that sent a distress call, looking at it, it appears to be derelict. Travis wants the team to explore the derelict for survivors fro reward or, more promising, any expensive loot that can be sold.
The team goes EVA and heads for the derelict as Travis does not want to get the ship to close and dock in case Unity forces come by and he has to escape quickly. Rathon and Trinity manages to get to the airlock of the derelict, but Alesandra and Proteus veer off and end up on points in the hull. Alesandra tries again to join up with Trinity and Rathon but Proteus decides to enter a breach in the hull near him.
The Airlock will not open, so Rathon starts to hack the door. He rolls very poorly and ends up tripping the security. Meanwhile, Proteusentered the ship through a breach and found himself in what appeared to be a fancy ballroom. There were no people or signs of life at first, but he did see indications that the alert system was active and he was approached by a security robot. It asked for an ID, and Proteus presented a bag he found on the floor. The Droid informs Proteus that he is on the wrong deck for his ticket class, the droid offers to escort him back to the correct location, and Proteusaccepts.
While Proteus is being escorted, the rest of the party checks the alerts, find out that it can not be disabled anywhere but the bridge, and decide to go there. Alesandra and Trinity go through the hallways, and Rathon decides to go along the outside of the ship for faster access to the upper crew levels.
Proteus ended up in the 3rd class area and tried to enter the Dining and Entertainment area, but he was advised it was currently closed for maintenance. He hacks in and finds signs of battle and some blood, but no people or bodies. Eventually, he finds an Autotorium at the end of the area and inside finds many many corpses. The corpses are blasted, burned, hacked and in some cases, it appears to have claw marks on them.
Rathon is able to access the crew deck but, but the system detects him and locks him in a small area behind an energy cage. He uses his tools to try and access some kind of bypass or energy conduit to disable the barrier.
Alesandra and Trinity encounter a large security droid on the way to the bridge, and after being shot at while trying to run, turn to face the attacking droid.
The night ended with Proteus having found corpses, Rathon trapped and trying to escape, and Trinity and Alesandra facing down an armed security droid.
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